A lot of time without updates, I’ve been working in several upcoming projects but this time is the turn for Shocking Chain!
The game levels are created in a procedural way, giving the possibility to have lots of them (actually 1000 in Shocking Chain plus the unlimited daily challenges)
I’ve still a lot to learn and experiment in this level design approach and my current projects are strongly based on it so stay tuned!
Great news!, I finished 2nd runner up at the BlackBerry Partners Fund with Bubbler!
I already received the prizes (a brand new Playbook and a Torch & other unmaterial) and I’m very happy =)
I’m happy to announce that Gravity Football is now available in the Blackberry Playbook App World!
This is a huge step for me, I’m starting to move from an ads only revenue model to a mixed model, that includes direct sales.
I really don’t know if this is going to work, but I love to research new platforms =)
This game is a full port, with all new screens and redesigned gameplay. Also, there are a lot of bugfixes and enhancements.
You can check the latest news at the Gravity Football Facebook Page
For the first time I can say: Buy it Now! =P